As the final part of my dive into the world of ‘The Matrix’, I take a look at this disappointing tie-in game.
Taking place right after ‘The Final Flight of the Osiris’ and before ‘The Matrix Reloaded’, this game promised to bridge the gaps. And what you get lore-wise is really great. It’s just a shame that you have to play this deeply flawed game to experience it.
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Being fans of comic books and graphic novels, it makes sense that another part of The Wachowski’s vision for their shared universe would be these two collected volumes – originally published on the official Matrix site.
Each story is by a different established artist or writer. So, like ‘The Animatrix’, the quality is all over the place. But they present enough interesting ideas to make them both well worth a read.
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The journey down the rabbit hole continues as we take a look at ‘The Animatrix’.
Released between the first and second films, this anime anthology film offers a series of alternative takes on ‘The Matrix’ universe – some being vital to the wider understanding of the universe, others less so.
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The Matrix is 20 years old this year. Two decades later it’s influence can still be felt. It was a huge cultural moment that spawned sequels and spinoffs.
We’re going to look at a few of them here. Today we’ll take a look at the main trilogy of films – a beloved classic and two divisive sequels.
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